I am a Senior lighting artist for video games, currently living and working in the London area. I worked with Blizzard Entertainment, Moon Studios, Microsoft Playground Games, CIG and other fantastic studios in games. I have 7 years of experience lighting AAA and indie games, working with both realistic and stylised art directions (and I Iove both!). In the past years, I developed particular knowledge of lighting fully dynamic open-worlds, and pushing the artistic quality and cinematography of video games through lighting, colour grading and post effects.
I am a BAFTA UK member and have a passion for cinematography and still photography.
Lighting Artist on an unannounced survival game project. The project was cancelled in January 2024.
Lighting Artist on Fable, additional work on Forza Horizon 5